Hi, I'm from Mexico and here is not that common to hear about crypto, in the internet and younger generations is usual to know about de the topic but not fully understand what it is. So my mom and I had a 8 hour drive across Mexico, and found that a good opportunity to talk about it crypto, it started with how was "created" about Satoshi and like a good mom she asked on the go, then when talked about how to you "earn bitcoin" so I talked about mining and simply buying from exchanges, here is where she didn't like it, let me explain. We are used to Fiat, we where born and raised in a economy where our parents only know about USD, Mexican Peso, Canadian Dolar, Pounds, Yens etc, They are not in the idea that we can create a new economy apart from the banks and be safe about it, my mom thought it like I was "gambling" and she got a point, we go to casinos and get credit, we go to banks and get credit, we go to stores and get more credit. Then she connected everything this way: The same way stores create credit, casinos sell ships to play, online apps sell powerups and what no, a internet community came together to create the perfect money, money that doesn't involve no bank, no greedy fees, only you and your hard own crypto. Thnks for readying and dont be afraid to talk about crypto :)
X-RAY OF A TRAGEDY, RECOUNTING THE WAR ON DRUGS IN MEXICO YEAR BY YEAR
Felipe Calderón Hinojosa wanted his government (2006-2012) to be remembered as the six-year term of security. He bet on the persecution of organized crime, multiplied spending on federal police, sent the army to the streets and launched a strategy to make his actions convincing: the war against drug trafficking. The year prior to his inauguration, the country's homicide rate was 9.5 per 100,000 inhabitants. The figure soon multiplied, leading the government to deny that there were collateral victims; those killed in the "war" were criminals or heroes - policemen and soldiers - who fought them. Fourteen years later, too many unknown victims have fallen in this battle. Estimates are close to 250,000 dead and 60,000 missing. The beggining The beginning of this dark and violent era can be dated December 11, 2006. On that day, then-President Felipe Calderón declared war on narco. The intention was to arrest criminals who acted as lords and masters in various entities. He launched the Joint Operation Michoacán and sent 6,000 troops to stop the violence of the cartels. Since then, the beast of crime felt the prick in the back and has not stopped slapping its tail. There have been fourteen in which it has been learned to measure homicides linked to this type of violence. Fourteen years in which the structure of the narco "faltered": new cells arose, new leaders appeared, others died or were killed. It has been fourteen years in which journalists have used self-censorship as their “survival” card. Fourteen years, 168 months and 5,250 days, of "blood and lead." Heads rolled in Michoacán The attack on the Sol y Sombra bar, which occurred on September 7, 2006, in Uruapan, Michoacán, it is said, was the germ of the war against drug trafficking that ex-president Felipe Calderón waged. That day, a score of hooded individuals with AK-47 rifles dressed in Federal Investigation Agency uniforms opened fire without commiseration on the business. The roar of the bullets sent dancers and customers to the ground. The fake agents entered, approached the dance floor and took out a bag with five heads. They left without a word, but left a narco-message. “The family does not kill for pay, it does not kill women and innocents. Only those who must die die. Sepal. This is divine justice ”, it read. This crime attracted international attention like few before. It was also the first time that the name La Familia Michoacana spread to the rest of the country. Four months after the start of the war against drug trafficking, the Army - responsible for the fight with criminal groups - suffered its first major ambush. It was in Carácuaro, in the Tierra Caliente region, near Guerrero and the State of Mexico. On the night of May 1, 2007, an armed group attacked a military convoy with rifles and grenades during a patrol. Five soldiers, a colonel, a sergeant and three corporals were killed. The Army turned in the area. Within days they arrested ten people, four of them women and minors. They seized long and short weapons and scored a victory. In September, however, the minors reported rape and sexual abuse by the military. The National Human Rights Commission (CNDH) issued a devastating report. Shortly after the war against drugs, elements of the Army were already facing charges of arbitrary detentions, torture, sexual abuse and rape. It would not be the last time. That was just the beginning. On the day of the scream, Independence Day, criminals would throw hand grenades at a crowd in the center of Morelia, Michoacán in 2008. Almost a dozen dead and more than 100 injured would be the figures for the violent episode. In 2009, Calderón captured dozens of Michoacán officials for alleged ties to drug traffickers. Most were released months later. Ciudad Juarez, resist Hell broke loose on this site. When Felipe Calderón came to power, in Ciudad Juárez, Chihuahua, two people were killed a day. In 2008, the average rose to five, and in 2009 there were already seven daily deaths. It was enough just to look out to the city to see that many of the victims were young people captured by some criminal organization and killed in retaliation by a rival cartel. But also, it was easy to find a good number of lawyers, policemen, engineers, doctors, journalists turned into corpses and suspects. In 2010, at least 60 student students were celebrating a party at number 1,310 Viñas del Portal street, when a group of hitmen arrived at the site aboard seven vans. Without a word, the hooded men shot at the teenagers. Sixteen died. That same year, Luis Freddy Lala Pomavilla, 18, a bleeding and badly wounded Ecuadorian, arrived at an Army checkpoint on Highway 101 in Tamaulipas —on the border between Mexico and the United States— announcing: "they were all killed." Before dying in a clinic, the man accompanied the soldiers to a ranch in San Fernando where the horror was found: 72 migrants lying on the ground and killed. The massacre also included another piece of information: the kidnapping of undocumented immigrants was a new item in the dirty business of the cartels. As they explained, the drama began when members of Los Zetas forced him to work for them. By rejecting the proposal, they were killed one by one, with shots in the back and the head. The corpses passed like this for hours until Luis Freddy gave the warning. The cruelty of the massacre and the calm with which it was carried out stunned the country. A year later, 2011, the misfortune was called Casino Royal. The attack on the gambling business in Monterrey, Nuevo León, lasted only an instant, but it was enough to leave 52 dead and dismay an entire city. With the crime, the people of Monterrey lived a day with a mixture of anger, indignation, sadness, and frustration due to the insecurity and the wave of violence that escalated in recent years. The macabre events continued to shake Mexico. In May 2012, the mutilated bodies of 49 people were found on a road near the town of Cadereyta, in Nuevo Léon. The killers left only the torsos of the victims in plastic bags. The massacre was added to the one that occurred in Jalisco, where 18 bodies were found, some of them beheaded. By December of that year, the government changed, but not the legacy of the war. In 2013, the epicenter of the pain moved to Tierra Caliente - a region that includes the states of Guerrero and Michoacán. There, the challenge of the self-defense groups escalated. The intention of this group of civilians up in arms was to rid the neighbors of the harassment of the Knights Templar cartel. During the six-year terms of Enrique Peña Nieto and Andrés Manuel López Obrador, the declared war against drugs was no longer explicit, but in the facts disappearances and confrontations continued. From Ayotzinapa to Culiacanazo and the LeBarón massacre, tragic events linked to organized crime squeezed the entire country.
Why the Legion is Doomed to be Destroyed in a Total War with the NCR.
Even if the Legion were to win the Second Battle of Hoover Dam and conquer the Mojave Wasteland, they'd merely be buying themselves a little extra time and simply stall their inevitable demise. Note that the following analysis assumes that the Legion won the Second Battle of Hoover Dam and that the Courier died in Goodsprings. To start off this analysis, let's begin with a run-down of the respective weapons, equipment and gear of the respective ranks of the NCR and the Legion going into the Second Battle of Hoover Dam. Beginning with the NCR garrison at Hoover Dam. The NCR Trooper comprises the core of the Republic's colossal armies and is the prime component of the NCR Army. A superb combination of volunteers and conscripts whose degrees of training, motivation, combat experience and access to equipment vary across the ranks, they're some of the most disciplined, most professional soldiers in all of the Wastes. They're outfitted with modern military-grade ballistic vests that offer excellent protection against small arms fire, shrapnel and melee weapons alongside steel helmets. The NCR Army battalion that's stationed at Hoover Dam in particular is fully comprised of battle-hardened, fully-trained volunteer veteran NCR Troopers that are armed with 5.56 × .45mm NATO Marksman Carbines, 5mm Assault Rifles, 12-gauge Riot Shotguns and .308 Sniper Rifles to supplement their standard-issued 5.56 × .45mm NATO Service Rifles. The NCR Patrol Ranger is one of the finest, most elite warriors in both the NCR military and the Wastelands, overall. Having survived a brutal training regimen that's so ludicrously difficult that 8-out-of-10 aspiring recruits wash-out, these purely volunteer harbingers of death have little to no equals in terms of skill, fighting prowess and strength. They're outfitted with a suit of hand-made First-Generation Combat sporting a knife sheath, a hydration pouch and spiked spurs for unarmed combat that is impervious to any and all small arms fire, shrapnel and melee attacks. They're armed with 5.56 × .45mm NATO Marksman Carbines, .308 Sniper Rifles and .44 Magnum Trail Carbines. The NCR Heavy Trooper is not only the elite heavy shock infantry of the NCR Army, but is also the proverbial sledgehammer through which the Republic may crush its enemies and obliterate all that may threaten its values. Having earned their distinctive armor through immense sacrifice in blood, sweat and most of their young lives, they're the absolute best-trained, best-equipped, most battle-hardened, most professional, most skilled, most fanatically-devoted warriors in the whole of the NCR Armed Forces (rivaled only by the legendary NCR Veteran Rangers). Warriors that are more than willing to fight to their absolute last breath in defense of the Republic and all that it represents. They're outfitted with NCR Salvaged Power Armor, suits of T-45d Power Armor that were captured from the Brotherhood of Steel during the Brotherhood War that have had their joint servomotors removed and their back-mounted power cylinders replaced with custom-built energy modules and built-in air-conditioning units so that Power Armor Training wouldn't be needed to wear them. And while they're no longer legitimate suits of Power Armor in that they're no longer powered, they're still some of the absolute best and most protective suits of armor within the Republic's entire mammoth arsenal. Completely invulnerable to all but the most powerful conventional firearms, highly-advanced energy weapons, specialized ammunition and high-powered explosives, they can truly absorb Hellish amounts of punishment. They're armed with 5.56 × .45mm NATO Light Machine Guns, 5mm Miniguns, Heavy Incinerators, Flamers and Missile Launchers (albeit rarely). The NCR Veteran Ranger is a living, breathing legend walking amongst the ruins and ashes of the Old World, drawing inspiration and hope from soldiers and citizens of the Republic as well as fear and terror from enemies and all those who dare to oppose the NCR. Fabled for their unmatched fighting prowess, envied for their flawlessly unequalled marksmanship technique, feared for their unrivaled warfighting skills, awe-inspiring for their unsurpassed pugilist talent and legendary for their innate mastery over hardcore survivalist skills, the NCR Veteran Rangers are the absolute finest, best-trained, most battle-hardened, most professional, most skilled, most-elite and all-around most bad-ass warriors in not only the entire history of the Republic military, but also the whole of the Western Wastes, as well. Centurions and Praetorian Guards of Caesar's Legion, Knights and Paladins of the Brotherhood of Steel and even the Republic's very own NCR Heavy Troopers have learned to shudder in terror and fear at the mere mention of the mythical phenoms of the Wastelands that are the NCR Veteran Rangers These fabled guardian angels of the Republic are outfitted with the equally legendary Black Armor, a hyper-advanced suit of Third-Generation Combat Armor consisting of a highly-flexible vest of incredibly-rigid high-impact armored plating with adjustable straps on both the sides and the shoulders and a built-in throat protector that's mounted on the vest. Combined with the state-of-the-art rounded-shell ballistic helmet sporting built-in lamps and infrared/visible light projectors as well as the complimentary highly-sophisticated armored mask with built-in low-light optics, an incorporated locking mechanism that joins the mask itself with the helmet shell, ear covers with built-in membranes that confer additional protection without inhibiting the wearer's hearing and built-in air filters, the mythical Black Armor is well-deserving of its stellar reputation. As you can see, the NCR's forces are extremely heavily-armed, well-equipped and armed to the teeth with the absolute latest in top-of-the-line, high-powered firearms and state-of-the-art, highly-sophisticated energy weapons as well as superbly well-protected with an abundance of different varieties of military-grade body armors with varying degrees of effectiveness and even Salvaged Power Armor. Now it's time for an evaluation of the Legion's weapons and technology. The Recruit Legionary is the primary foot soldier of Caesar's army and comprises the vast majority of the Legion's ranks. Trained and conditioned from before they could walk to become the perfect warriors, Recruit Legionaries are incredibly well-conditioned and in phenomenal physical shape, owing to a savagely intense training regimen that even the NCR Rangers would envy. Despite said conditioning, however, they're still the equivalent of literal cannon fodder with little-to-no actual skill in firearms usage and maintenance. They're outfitted with a suit of makeshift featherweight armor that consists of sports equipment with bits and pieces of scrap metal atop a cloth tunic that's all lashed together with leather straps. An armor that's so weak that it couldn't even protect its wearer against the likes of a straight razor. They're armed primarily with a "Machete" (what's really a lawnmower blade that's lashed to a stick) and "Throwing Spears" (what's really even bigger sticks with pieces of sharpened scrap metal fastened and jabbed into the tips), though they can rarely get their hands on firearms (albeit damn near broken ones) such as .357 Magnum Revolvers, .357 Magnum Cowboy Repeaters, 9mm Pistols, 20-gauge Single Shotguns, 20-gauge Caravan Shotguns, 5.56 × .45mm NATO Varmint Rifles and 10mm Pistols. The Prime Legionary is the centerpiece of the Legion's fighting force and the core component of any Legion formation. Having survived 5 years in Caesar's forces, a remarkable accomplishment in and of itself, Prime Legionaries are no longer mere cannon fodder but are now the main frontline fighting force of the Legion. With the accompanying improvement in weapons and equipment as well as adequate firearms skills to make the promotion that much sweeter. They're outfitted with the exact same armor as before, only with a slight improvement in protection. It still can't protect the wearer from shit, however. They're armed with the standard-issued "Machetes" and "Throwing Spears" though they also have much better access to more advanced weapons than before. Melee weapons, such as Machete Gladius', Power Fists and Chainsaws, and firearms (of decent quality), such as 10mm SMGs, 12-gauge Sawn-Off Shotguns .44 Magnum Revolvers and .308 Hunting Rifles are all available to them in significant quantities. The Veteran Legionary is the oldest, most experienced, most elite warrior within the lesser ranks of the Legion and is also the precise scalpel to the blunt, destructive warhammer of the Recruit and Prime Legionaries. Having survived a full decade in Caesar's service, a monumental achievement in its own right, Veteran Legionaries are the elite rapid reaction force of the Legion that's tasked with neutralizing particularly tough adversaries that their lesser counterparts can't defeat and typically remain in reserve until otherwise needed for tipping the scales of a pivotal battle or campaign in the Legion's favor. As they're the oldest Legionaries (a lot of whom have been with Caesar since day 1), they're also the most experienced, most capable Legionaries who are in their absolute prime in regards to martial prowess and physical resilience. They're second only to Centurions in terms of skill and experience, which is reflected in their improved access to superior weapons and equipment. They can also use and maintain firearms with frightening levels of efficiency. They're outfitted with the same armor as before, though with even better protection. Still couldn't protect you from anything meaningful, though. They're armed with the usual standard kit in addition to melee weapons such as Fire Axes and Power Fists as well as firearms (of mint condition and with virtually unlimited access to) such as .44 Magnum Revolvers, .308 Hunting Rifles, 5.56 × .45mm NATO Marksman Carbines and 12.7mm SMGs. The Decanus of the Legion is the lesser officer beneath the Centurion and is responsible for tactical small-unit operations and squad-level leadership. While not too different from ordinary Legionaries in terms of skill, equipment and even appearance, they still have slightly better access to weapons hence they deserve a separate segment. Recruit Decanii can get access to 9mm SMGs and 10mm SMGs unlike Recruit Legionaries, Prime Decanii aren't any different from Prime Legionaries and Veteran Decanii can get access to 12.7mm Pistols unlike Veteran Legionaries (not a real improvement, I know). Everything else is exactly the same. The Centurion is the absolute apex of the Legion's strength and the top field commanders of Caesar's armies, second in authority only to Legate Lanius and Caesar himself amongst a tiny select few of other superiors. Having survived 15-20 years of a long, arduous life of fighting in Caesar's name (a completely unimaginable phenomenon, indeed) before finally earning the treasured armor of the Centurion (which they can decorate with the trophies of their fallen enemies at their leisure), Centurions are the absolute most elite, most skilled, most battle-hardened and ultimately the most dangerous warriors in the entirety of the Legion. To even BEGIN to qualify for Centurion status, one must have fought in and survived numerous Legion campaigns as well as slain countless opponents in battle alongside the time requirement. All to ensure that only the finest of Caesar's warriors ever reach that level of authority in his Legion. As the oldest, most experienced warriors in Caesar's army, the Centurions comprise the old guard of Caesar's army, most of them having served their lord since the very beginning. Their status all but ensures that they're reserved for only the absolute deadliest, most lethal of assignments that even Veteran Legionaries can't handle. They're ultimately only deployed if absolutely necessary. In order to ensure that his Centurions can both accomplish their missions without even the slightest chance of failure and protect themselves without difficulty, Caesar has granted them unlimited access to the absolute finest weapons in his Legion's arsenal and has seen to it that they have acquired the absolute sharpest firearms skills that money can buy as a corresponding reward for their reaching Centurion status. They're outfitted with Centurion armor which, while legendary amongst the Legion, really isn't that special. It's actually just Veteran Legionary armor with some cool decorations on it at the end of day. Pieces of T-45d Power Armor on the right arm, the sleeve from a suit of NCR Ranger Patrol Armor and the pauldrons from an Armored Vault Suit on the left arm, the boots and shin guards from a suit of First-Generation Combat Armor on the lower legs, the crotch/thigh guards from a suit of NCR Ranger Patrol Armor on the upper legs, gloves from a suit of Leather Armor on the hands and a Super Mutant Brute chestplate on the torso, to be exact. Realistically speaking, Centurion armor would be just about useless against virtually any weapon in the NCR's arsenal. Even a single 5.56 × .45mm NATO round fired from a basic Service Rifle would most certainly do the job, flawlessly. They're armed with basic melee weapons such as Machete Gladius' and Chainsaws as well as high-tech melee weapons such as Thermic Lances (which are actually just repurposed metalworking tools) and Super Sledges in addition to powerful firearms such as .308 Hunting Rifles, 12-gauge Hunting Shotguns, 5.56 x .45mm NATO Marksman Carbines and even .50 BMG Anti-Materiel Rifles (albeit rarely). Now we must now examine what will inevitably be a huge problem for the Legion even if they were to win the Second Battle of Hoover Dam. The Legion, even though it does in fact have access to some top-of-the-line weapons, only has them in an extremely limited capacity and strictly reserves them for only the highest-ranking, most elite Legion forces and field commanders. The overwhelming bulk of the Legion's troops have little-to-no real firearms and what pitifully little that they can get their hands on are in extremely piss-poor condition. Not that it would matter, considering the fact that they don't have the proper training that's necessary to actually use them, much less maintain them. The vast majority of Caesar's troops rely almost entirely on primitive makeshift melee weapons and their own martial prowess to fight their battles, which inevitably means that the Legion has to avoid direct engagement with NCR forces, instead relying on subterfuge and guerilla warfare to combat the Republic. And it gets even worse for the Legion when one considers that the higher that its troops advance up the totem pole, the fewer Legionaries that it finds at the higher levels. A direct consequence of the Legion's overprioritization of quality and individual skill in combat is that it inevitably results in an extremely small cadre of elite warriors and field commanders surrounded by a sea of lesser soldiers and officers. Combined with the fact that the Legion is only 34 years-old by the events of F:NV (meaning that even if one were to ignore things like inevitable attrition all throughout the Legion's war-filled history of expansion and conquest, they still wouldn't have that many Veteran Legionaries/Decanii and Centurions) as well as the fact that attrition over the years must be taken into account (the First Battle of Hoover Dam and the Legion's invasion of Colorado alone absolutely devastated their elite ranks), it's only obvious that the Legion's elite forces are relatively puny. Furthermore, we know for a fact that there's enough Veteran Legionaries/Decanii for them to form a few of their own exclusive Centuria (a Century is 80-men-strong, I might add), with the Red Okie Centuria being a prime example of this. This definitely suggests that the Legion has at least a couple hundred Veteran Legionaries/Decanii at its disposal. As for Centurions, it's a little known fact that they're so incredibly rare in the Legion that they're actually explicitly ordered to not enter combat until absolutely necessary (i.e self-defense or if they're ordered into battle by a superior). This, along with the fact that they're never really seen in any meaningful numbers in-game until the Second Battle of Hoover Dam, strongly suggests that there might only be at most several dozen Centurions in the whole of the Legion (there definitely wouldn't be over 100 of them). Either way, however, the Legion's elite forces are so pathetically tiny that they couldn't possibly justify the Legion having any meaningful amount of high-end weaponry. The NCR, on other hand, doesn't have these problems as 1. the NCR prioritizes protection and firepower above all else for their forces and 2. even their most basic troops have exclusive access to essentially unlimited supplies of all manner of firearms and explosives as well as highly superb protection in the form of military-grade body armor. Meaning that the NCR not only has a hopelessly insurmountable edge in firepower, technology and protection over the Legion, but that soldiers of the NCR also have a far higher life expectancy than their Legion counterparts, as well. All but ensuring that the NCR has a vastly higher volume of surviving battle-hardened combat veterans relative to the Legion that enables for the Republic to easily distribute extremely invaluable, ultimately irreplaceable combat experience and lessons learned in battle across the entirety of their military to a far greater extent than the Legion. Scores of battle-hardened NCR Troopers that distinguish themselves on the battlefield go on to enlist with the NCR Rangers upon receiving an invitation to do so (fun fact: the vast majority of NCR Ranger recruits and even NCR Rangers themselves are/were NCR Troopers who earned their new status while serving in the NCR Army), earn the coveted Salvaged Power Armor and become NCR Heavy Troopers or earn promotions to positions of authority in the NCR Army (prime examples being Colonel Cassandra Moore and Colonel James Hsu). All of the above information will have colossal long-term consequences for the Legion, at the end of the day. With that out of the way, let's move on to the main argument itself. The most positive estimates of the Legion's total numbers and military strength would be at best 5,000-8,000 troops. Then we must take into account the fact that the Legion is going to suffer massive losses (easily numbering into the thousands) taking Hoover Dam from the NCR as the NCR garrison here is extremely well-defended, well-supplied and heavily-fortified by both an entire battalion of elite, battle-hardened NCR Troopers and God only knows how many NCR Patrol Rangers, NCR Heavy Troopers and NCR Veteran Rangers. Combined with the fact that General Oliver's Compound is extremely well-defended with force fields, a turret system, NCR Veteran Rangers, NCR Heavy Troopers, elite NCR Troopers and an absolute labyrinth that's filled to the brim with all manner of booby traps ranging from rigged shotguns, bear traps and mines of all types to grenade bouquets and overhanging objects (and given that you see a pile of fresh Legionary and Centurion corpses at your feet whenever you enter the Compound during the "Veni, Vidi, Vici" quest it's more than safe to assume that Legion casualties will be extremely massive just securing this area alone), this only serves to bolster my claim that thousands of the Legion's troops will perish at Hoover Dam even if they were to take it. With only a mere fraction of their original number (that 5,000-8,000 will have been massively depleted after the Second Battle of Hoover Dam), now the Legion has to set out and secure the rest of the Mojave Wasteland, which will prove to be completely impossible over time. The Legion will find next to no tribes to assimilate as they exterminate the Powder Gangers, Fiends, Vipers, Jackals and the Kings in all of their endings. And while the Legion still has the Great Khans and the Boomers, they won't help much. The Great Khans are down to little more than a pitiful rag-tag band of holdouts after both their ass-whipping at the hands of Mr. House and their decimation at Bitter Springs by the NCR. A fact that only gets worse when we subtract the women and female children (breeding stock), the elderly, the sick and the disabled (killed off immediately) as well as mention the fact that the Frumentarius Karl does say in his journal that the Legion would have to decimate most of the tribe, anyways. Meaning that the Legion will at most get a couple paltry handful of warriors from them. As for the Boomers (assuming that the "Volare!" quest isn't completed) will prove to be more than a huge cost than a real benefit to the Legion. The Boomers' artillery alone would kill hundreds, if not thousands, of Legionaries with the Boomers themselves, armed to the teeth with Missile Launchers, Fat Mans, Grenade Machine Guns, Grenade Launchers, Grenade Rifles, 5.56 x 45mm. Marksman Carbines and 5mm Assault Carbines in addition to Mr. Gutsy combat robots and Sentry Bots, killing hundreds and even thousands more before the Legion finally conquer them. Also consider that the Boomers, who worship their artillery and weapons with a near religious reverence, will by no means let their weapons fall into the hands of savages. Thus we could easily see them sabotaging their artillery (how hard would it be to load an artillery shell and lob a frag grenade down the barrel, after all?; and given that the Boomers only have 3-4 artillery pieces it wouldn't take long to do) and munitions stockpiles (just a few bricks of C4 could easily destroy all of the Boomers' weapons and ammunition supplies) to keep them out of Legion hands, which only adds insult to injury. Even worse for the Legion is that when we subtract those Boomers that died in battle (most likely all of the adult males), the women and female children, the elderly, sick and disabled the Legion will have only a handful of male children to their name (remember that the Boomers are a really puny tribe that depend entirely on their firepower to survive) which means that they will have achieved nothing despite their massive losses incurred from conquering Nellis Air Force Base. Then we also consider the fact that the Legion doesn't enslave civilized communities or Independent Towns unless under extraordinary circumstances (as evidenced by Siri over at the Fort who hailed from an Independent Town in New Mexico and was a medical student there prior to its destruction by the Legion). Of course, it wouldn't matter as even if they did, the entire New Vegas area is completely evacuated by the NCR in the event of a Legion victory at Hoover Dam as evidenced by Arcade Gannon's Legion ending where he's convinced to remain in Freeside (all of Freeside, North Vegas, Westside, East Vegas and the Strip, which is really just a resort for NCR tourists rather than an actual community, are evacuated with those few that don't make it out, Arcade included, being killed by the Legion). And when we consider that Nelson was butchered, Camp Searchlight irradiated and Nipton destroyed by the Legion with Goodsprings being left alone and Primm just falling under Legion authority (no point in enslaving the town anyways considering how it's just one big retirement home alongside Goodsprings which is also evacuated by all save a few old, stubborn folks) then it's blatantly clear that the Legion will have very few civilized people left to enslave. With an even smaller fraction of survivors thanks to their conquest of Nellis AFB (in addition to hundreds more casualties against the Mojave Chapter of the Brotherhood of Steel, the Kings and what's left of House's Securitron police force and the Chairmen) the Legion will soon realize its folly and discover that both holding the Mojave Wasteland and continuing their advance West is literally impossible. The Legion's logistical situation and acquisition of supplies will soon prove to be an insurmountable nightmare within mere weeks of their occupation of the Mojave. The loss of Nipton, Camp Searchlight and Nelson will serve to severely hamstring the Legion's logistics with the eventual deaths of New Vegas, Primm and Goodsprings only complicating the Legion's supply lines even further. As 99% of the Strip's revenue comes from NCR tourists and soldiers on leave and given how the Legion will most likely tear down the casinos and ban whores, booze, chems and gambling under Caesar's law, the Strip will eventually shrivel up and die due to loss of revenue. North Vegas, East Vegas, Westside, Freeside, Primm and Goodsprings, which are entirely dependent on Republic trade and commerce for survival, will eventually suffer the same fate as NCR trade and business abandon the region out of both fear and hatred for the Legion. Especially after the Legion's successful assassination of President Kimball which will see him martyred and ensure that the NCR will cut off all ties to the fallen Mojave Wasteland. With all of the Mojave's communities and towns dying off, the Legion's supply lines will crumble and face imminent collapse within only a few months time (Hoover Dam isn't a viable supply route as while it does allow the Legion to cross the Colorado River in force it's just too far to provide adequate, long-term support) which will only serve to doom the Legion's occupation of the Mojave Wasteland. We must also take into account that the Legion will need every last man, Denarius and resource at its disposal if it so much as hopes to hold the region and continue the advance West. Which will force Caesar to relinquish the Legion's entire empire East of the Colorado in order to do so. In Legate Lanius’ own words, the Legion's expansion campaigns in the East have been faltering badly as Caesar's obsession with Hoover Dam, New Vegas and the West has seen the Legion's full strength syphoned off towards Hoover Dam as part of Caesar's plan to overrun Hoover Dam, conquer New Vegas and eventually invade the West. Imagine the Hell that the Legion will have trying to secure the Mojave Wasteland, which will prove to be so bad that the Legion heartlands will have to be left defenseless, lawless and chaotic just to even begin to make such an ambitious feat even remotely feasible. Some would probably argue that Caesar would surely never abandon the East just for the tiniest, southernmost tip of Nevada and just one little city but I'd advise you to reconsider. Caesar explicitly states that while the Legion does have their own cities back East, NONE OF THEM are ANYTHING like New Vegas. Why is that such a big deal, one might ask? It's simple, really. While the Mojave Wasteland was relatively untouched by the nuclear holocaust that was the Great War, thanks to the quick and decisive actions of Robert Edwin House, New Vegas is at best a total dump and at worst an absolute shithole. Filled to the brim with disease, essentially overrun with Raiders, bandits and common criminals of all stripes, absolutely crushed beneath the iron heel of a colossal drug-addiction crisis, bursting at the seams with abject misery and poverty and rampant with starvation, New Vegas is without a doubt little more than a massive dumpster fire. Things are so bad in that cursed place that you actually have children chasing rats in the streets just to survive, locals constantly complaining about hunger pains and withdrawals and scum ranging from the Fiends to random little hooligan punks constantly ransacking the place. Westside, the South Vegas ruins, East Vegas, North Vegas and Freeside are all Hellish nightmares that are almost completely hopeless causes, at the end of the day. Even if one takes into account the diamond in the rock, the New Vegas Strip, you still wouldn't find many reasons to be impressed. What you have is a tiny wealthy resort community that still looks like a dump (though it's still a major improvement from the rest of New Vegas), has highly dilapidated infrastructure (the Tops Casino still has a giant hole on the side of the building) and is surrounded by a wall that's held together with spit, grit and a whole lotta' duct tape. And while the Strip is safe, orderly and prosperous by the standards of the Mojave Wasteland (a very shit standard, I might add), it's ultimately a very terrible place by the standards of the rest of the post-apocalyptic world (i.e. NCR territory and lands under Legion control). If Legion cities can't even match the standards of that shithole, what does that say about Caesar's willingness to hold them? Especially in light of what he'd be gaining in return? Furthermore, Caesar often tends to view himself as a mere barbaric king of the Gauls, with his Legion being nothing but one big nomadic tribe of savages without a true home or purpose in his eyes, which is extremely depressing. Caesar sees New Vegas as a true city, a true capital, a true home for both himself and his Legion, a true Rome that he can rule over and could preside over a true empire in. And the West as that very true empire that he so desperately relishes. Do you honestly believe that Caesar wouldn't trade his current empire (which he clearly holds in very low esteem and almost regrets ever conquering it) for his new Rome and a stepping stone towards eventually conquering his new Roman Empire (the stepping stone being the Mojave Wasteland)? He'd trade the whole of the East for New Vegas and the Mojave Wasteland in a heartbeat and in doing so will seal the Legion's fate and imminent doom. With the Legion having completely relinquished the East (and therefore cutting themselves off from their resource base, source of revenue/income and escape route, in the process) their supply lines and logistical network in chaos and having absolutely no source of replenishment and reinforcements for their ranks, the Legion will slowly but surely disintegrate, trapped in a permanent holding pattern in the Mojave that'll bleed them dry and drain them of all their resources. The NCR, meanwhile, will have simply dug in at the Mojave Outpost and fortified their defenses there. They'd have most certainly brought in the 3 VB-02 Vertibirds (which are armed with Gatling Lasers, Missile Launcher racks and Mini Nuke Launchers and outfitted with heavy armor) that were conducting combat air patrols of the NCR military base just a few miles away from the Mojave Outpost. Far from stopping there, however, Colonel Royez (who's outfitted with the Scorched Sierra Power Armor which is a fully-operational suit of heavily-modified T-45d Power Armor upgraded with onboard medical systems capable of healing any injury and an improved back-mounted power pack from a suit of T-51b Power Armor that will be capable of resisting nearly all of the Legion's weapons and armed with a Plasma Caster chock full of overcharged Microfusion Cells so incredibly strong that it can kill a lvl. 50 Courier in Power Armor with just 2-3 hits!) and his men (NCR Heavy Troopers armed to the teeth with Gatling Lasers, Plasma Casters and Tesla Cannons as well as NCR Troopers armed with Tri-Beam Laser Rifles, Multiplas Rifles, Laser Rifles and Plasma Rifles) will also redeployed there from the same military camp, as well. Republic artillery pieces can also be deployed there to help bolster the outpost's defenses, as well. A massive network of bunkers, pillboxes and trenches all along the hill below the outpost as well as machine gun nests, sniper nests, minefields and razorwire can also be established to further enhance the impregnable defensive perimeter of the new frontline. Once all of this is done, the NCR will then proceed to flood the outpost with tens of thousands of NCR Troopers, NCR Heavy Troopers, NCR Veteran Rangers And when coupled with the fact that the Mojave Outpost is atop a high hill, is flanked by mountain ranges on both sides (which will completely prevent the Legion from attacking its flanks and rear), is right on the border with fully-controlled Republic territory (which will make it impossibly easy to keep well-supplied and will also ensure that Republic reinforcements are plentiful and easily available) and the fact that one could see everything up to Primm and Nipton from the Mojave Outpost (that particular area is also wide-open, completely exposed and lacks any real cover which means that any Legion force of any meaningful size would be spotted from miles away day or night which in turn will prevent Legion surprise attacks), the Mojave Outpost will truly become a 100% impregnable fortress. To make things even worse for the Legion, there's absolutely no bypassing the Mojave Outpost either as the only areas that can allow such a short cut around the Long 15 are completely and literally impassable. The Big Empty is often described as a wall to any living thing approaching it, the Divide is little more than a death trap and is completely avoided by the Legion for obvious reasons and Death Valley is so inhospitable that even the NCR, with its fleet of military cargo trucks and Vertibirds, flat out avoids that area out of habit. Any army stupid enough to try and cross through these areas will not return alive under any circumstances. Which in turn ensures that only through the Long 15 can the Legion hope to invade the West and given that the Mojave Outpost is purely impenetrable and that the Mojave Wasteland is completely entrapped with mountains and the Colorado River, the Legion will be completely trapped in the Mojave Wasteland and will never be freed from their holding pattern there. The NCR simply bides its time and let's the Legion wear itself out and tear itself apart trying to hold the Mojave Wasteland, occasionally fending off Legion assaults on the Mojave Outpost whilst inflicting heavy losses on the Legion, launching several limited-scale offensives here and there so as to deplete the Legion's ranks even further and deploying NCR Veteran Rangers into the Mojave Wasteland so as to ambush Legion supply caravans and patrols to worsen the Legion's logistical nightmare. After almost a year, the Legion will finally be vulnerable, it's forces stretched absolutely thin down to their absolute breaking point, their supply lines and logistics completely exhausted and expended alongside their supplies as a whole, the Legion's ranks reduced to little more than a tiny skeleton crew, the Legion completely scattered across the entire Mojave Wasteland unable to guard it or defend it any longer and the Colorado River at its back, with absolutely no way of escaping their inevitable demise. At this moment, the NCR finally attacks with a full-scale assault across the entirety of the Mojave, completely and utterly destroying the Legion in its entirety and killing/capturing Caesar himself as Republic forces swarm across New Vegas and wipe out his Legion all around him within mere hours, days if the Legion is lucky. And so the NCR-Legion War finally draws to a close, with the back of the Legion broken forever and ceasing to exist. Either way the Legion is fucked with a Legion defeat at the Second Battle of Hoover Dam being a mercy killing at best for the Legion. (Sources are down below in the comments section).
The next Detroit: The catastrophic collapse of Atlantic City
With the closure of almost half of Atlantic City's casinos, Newark set to vote on gambling and casinos or racinos in almost every state, it seems as if the reasons for the very existence of Atlantic City are in serious jeopardy. Israel Joffe Atlantic City, once a major vacation spot during the roaring 20s and 1930s, as seen on HBOs Boardwalk Empire, collapsed when cheap air fare became the norm and people had no reason to head to the many beach town resorts on the East Coast. Within a few decades, the city, known for being an ‘oasis of sin’ during the prohibition era, fell into serious decline and dilapidation. New Jersey officials felt the only way to bring Atlantic City back from the brink of disaster would be to legalize gambling. Atlantic City’s first casino, Resorts, first opened its doors in 1978. People stood shoulder to shoulder, packed into the hotel as gambling officially made its way to the East Coast. Folks in the East Coast didn't have to make a special trip all the way to Vegas in order to enjoy some craps, slots, roulette and more. As time wore on, Atlantic City became the premier gambling spots in the country. While detractors felt that the area still remained poor and dilapidated, officials were quick to point out that the casinos didn't bring the mass gentrification to Atlantic City as much as they hoped but the billions of dollars in revenue and thousands of jobs for the surrounding communities was well worth it. Atlantic City developed a reputation as more of a short-stay ‘day-cation’ type of place, yet managed to stand firm against the 'adult playground' and 'entertainment capital of the world' Las Vegas. Through-out the 1980s, Atlantic City would become an integral part of American pop culture as a place for east coast residents to gamble, watch boxing, wrestling, concerts and other sporting events. However in the late 1980s, a landmark ruling considered Native-American reservations to be sovereign entities not bound by state law. It was the first potential threat to the iron grip Atlantic City and Vegas had on the gambling and entertainment industry. Huge 'mega casinos' were built on reservations that rivaled Atlantic City and Vegas. In turn, Vegas built even more impressive casinos. Atlantic City, in an attempt to make the city more appealing to the ‘big whale’ millionaire and billionaire gamblers, and in effort to move away from its ‘seedy’ reputation, built the luxurious Borgata casino in 2003. Harrah’s created a billion dollar extension and other casinos in the area went through serious renovations and re-branded themselves. It seemed as if the bite that the Native American casinos took out of AC and Vegas’ profits was negligible and that the dominance of those two cities in the world of gambling would remain unchallenged. Then Macau, formally a colony of Portugal, was handed back to the Chinese in 1999. The gambling industry there had been operated under a government-issued monopoly license by Stanley Ho's Sociedade de Turismo e Diversões de Macau. The monopoly was ended in 2002 and several casino owners from Las Vegas attempted to enter the market. Under the one country, two systems policy, the territory remained virtually unchanged aside from mega casinos popping up everywhere. All the rich ‘whales’ from the far east had no reason anymore to go to the United States to spend their money. Then came the biggest threat. As revenue from dog and horse racing tracks around the United States dried up, government officials needed a way to bring back jobs and revitalize the surrounding communities. Slot machines in race tracks started in Iowa in 1994 but took off in 2004 when Pennsylvania introduced ‘Racinos’ in an effort to reduce property taxes for the state and to help depressed areas bounce back. As of 2013, racinos were legal in ten states: Delaware, Louisiana, Maine, New Mexico, New York, Ohio, Oklahoma, Pennsylvania, Rhode Island, and West Virginia with more expected in 2015. Tracks like Delaware Park and West Virginia's Mountaineer Park, once considered places where local degenerates bet on broken-down nags in claiming races, are now among the wealthiest tracks around, with the best races. The famous Aqueduct race track in Queens, NY, once facing an uncertain future, now possesses the most profitable casino in the United States. From June 2012 to June 2013, Aqueduct matched a quarter of Atlantic City's total gaming revenue from its dozen casinos: $729.2 million compared with A.C.'s $2.9 billion. It has taken an estimated 15 percent hit on New Jersey casino revenue and climbing. And it isn't just Aqueduct that's taking business away from them. Atlantic City's closest major city, Philadelphia, only 35-40 minutes away, and one of the largest cities in America, now has a casino that has contributed heavily to the decline in gamers visiting the area. New Jersey is the third state in the U.S. to have authorized internet gambling. However, these online casinos are owned and controlled by Atlantic City casinos in an effort to boost profits in the face of fierce competition. California, Hawaii, Illinois, Iowa, Massachusetts, Mississippi, Pennsylvania and Texas are hoping to join Delaware, Nevada, New Jersey and the U.S. Virgin Islands in offering online gambling to their residents. With this in mind, it seems the very niche that Atlantic City once offered as a gambling and entertainment hub for east coast residents is heading toward the dustbin of history. Time will tell if this city will end up like Detroit. However, the fact that they are losing their biggest industry to major competition, much like Detroit did, with depressed housing, casinos bankrupting/closing and businesses fleeing , it all makes Atlantic City’s fate seem eerily similar.
[S] Capy's Survivor: Pompeii- Saints vs Sinners (S23)
Hello! Welcome or welcome back to Capy's Survivor! This season we are headed to Pompeii! We are once again playing the game of outwitting, outplaying, and outlasting your fellow castaways, whether that be by flirtatious behavior, backstabbing your opponents, or making plenty of allies. This is Capy's Survivor: Saints vs Sinners! I will not be doing write-ups with the posts because I don't have time. I will instead work on them while I can, and post a post with some of them once I'm done. Meet the castaways: Sanctus Tribe:
Raised by a single mother alongside his older brother Nolan, Percy learned to be a lone wolf at a really young age. He always wanted to be a professional athlete and was set up to be a successful baseball player, until during one of his practices, he got the call that his brother had been killed in a tragic accident. He took it really hard due to how close they were and spent a lot of time away from baseball to think if this was the right path for him. He eventually decided to go back to studying law since its what he studied prior to baseball. That then led him to start his police training. He now works as an undercover cop and doesn’t plan on telling anybody his true profession.
Blair Davis, 36, Air Force Officer (made by u/GeminiB)
Blair had an interesting childhood. Her mother was native American but died when she was only two, leaving her in the care of her father. She suffered minor bullying when she was in elementary school starting at grade 4. She was mocked for being quiet and not having a mother. It got so bad that she switched schools going into grade 6. She continued her education and was always studious. When she graduated high school, she decided to join the air force. She was a quick learner and became one of the best pilots in her force, quickly earning her the title of Officer. She was rarely on the front lines during her time and spent most of her time providing supplies for soldiers, but that didn’t stop her from learning about the atrocities of war. She had a yearlong relationship with a fellow pilot named Julie, but her romantic interest unfortunately died a little after a year of them meeting. That death really shook her to her core, and from then on, she tried to keep herself from growing close to anyone in the military with her, for risk of losing them. She finished her military service less than a year ago and currently works in a gardening center. She still has nightmares about all the friends she’s lost. Her past trauma makes it still challenging for her to open up and bond with others. She’s going on survivor to prove both to the world and herself that your trauma doesn’t define who you are. She knows she’s physically strong, but she wants to prove that she’s both mentally, and socially capable too.
Anna-Ray 'Ray' Abbotson, 22, Lifeguard (made by u/swoldow)
Ray's life is a tragic one, but she has done nothing but give back to her community despite those hardships. When she was 13, and on a family vacation, she witnessed her father drowning at a beach, and got heavily diagnosed with depression when developing into the adult she is today. She got counseling to cope with it, and her counselor eventually told her to turn the bad thing that happened to her into a good thing for others, and that is exactly what Ray did. She now works as a lifeguard, and is among the best of the best, saving people so they don't end up like her dad. She is a very moral girl, but is naïve, and fairly easily manipulated by men drawn to her by her looks, but she knows that as long as there's a beach with her on it, she's in her element.
Backstory: Ever since he was born, Douglas' family taught him how to be a ''gentleman''. Be the kind of person that people are proud to call their friend. Always help others when they need your help, always be there for people. He decided to become a nurse, wanting to help in the medical field as he always had a knack for it. Douglas has dedicated his life to helping others, and hopes to come on SURVIVOR and use this platform in order to shine a light on big and important matters. He doesn't necessarily care about winning, but he'll give it his all. Douglas has overcome a lot of challenges in his life, and he's ready to face this one head on.
Randy 'The Randster' Collins, 38, Firefighter (made by u/UltDragon)
A firefighter for almost a decade, Randy as been in some tough situations before and will probably be in a couple more before he retires. Randy even has a burn scar on his right arm, however, you know what they say, "If you cannot handle the heat, get out of the station!" Randy plans on donating the money to help burn victims in both treatment and therapy.
Evangelina 'Eva' Montes, 26, Children's Nurse (made by u/NahuelFire39)
Eva was born in Merida, Mexico City, but at that time she and her family were poor. When she was 8 years old, she had to help them in farming jobs to earn money that in the end they obtained the necessary money for their life and that of their parents and older brother. Eva's parents were not bad at all, but they did not try to have a closer bond between their daughter, causing her not to have a good childhood with zero friends due to her low capacity to socialize with new people; her brother only bothered her often for simply being older than her and doing more work than her parents. When she reached adolescence, Eva made money as a high school student thanks to her parents' money and at first she did poorly, being "the freak of the bunch" by her peers. But she met a girl from her school and told her about God and her religion. Eva became interested in religion and the history of God, becoming a believer. Years later, Eva decided to take the job of Children's Nurse, because she want them to have a healthier life than she had before.
George Dilton, 55, FarmeAir Force Veteran (made by u/SilverOwl24)
George grew up in the country side on a farm, so he knew how to work hard at such a young age. However, instead of staying on the farm after graduating high school, he decided to enlist in the Air Force and make his country proud just as much as his family was of him. He flew planes and even took a bullet or two for some of his fellow soldiers. After being honorably discharged, he came back home and took over his family's farm where he raised his own family. He's a former soldier, a farmer, a father and grandfather. And now, he wants to add Sole Survivor to that list.
Ever since Dolly was a little girl, she has dreamed of being on the big stage. Her parents were very supportive of this and decided to help her follow her dreams. Dolly was the main character in every single high school musical and she felt like musical theatre is where she belonged. When she was 21 she got pregnant with her first child. After she gave birth to this child, she decided to audition for Wicked the musical and she only got Ensemble, but she was still happy about that. Dolly afterwards has had 4 more children and has had many roles in different musicals. She is now one of the most famous broadway stars and is extremely happy with her life. Dolly isn’t playing Survivor for the money, she just wants to try something new. PS - While she is gone she has no idea who is going to look after her kids because she has trust issue rip. And she is a single mother so... yeah :) Maybe her parents will look after them but idk :/
She comes from a loving family. She has a long lost sister who she saved from drowning. She has a kind fiancé who loves her very much. She has a love for plants and wants to study botany. (Definitely not Flora from Winx Club)
Carson's Mom died during childbirth, and his father went into depression, and eventually died in a drunk driving accident. Carson spent his 13 and up in foster care, and just escaped his everyday life by getting into roleplaying and stuff. He Hope's that with Survivor he can come out of his shell a little bit.
King was the popular kid in high school. His awards include Prom King, Valedictorian, and Class President. After high school, King went to Harvard and swiftly left, wanting to pursue a career as an event coordinator. Along with his sister Mina, they created M&K Party Planning Co. After 2 years of planning events for offices, birthdays holidays Ect. King decides that it was time to explore an untouched section of his community. The rave business. Without Mina's knowledge, King bought an abandoned warehouse on the outskirts of town and created his community's first-ever rave park. Mina was furious and gave King an ultimatum. Get a million dollars to pay off what he stole from her, or lose the business. After this, King became more paranoid, also becoming slightly psychotic. paying gangs to beat up anyone who opposes him, and without his rock Mina, his party animal persona is nothing more than just a facade.
Vito Luco, 49, Used Car Salesman (made by u/swoldow)
Vito is the last person you'd want to trust with anything. A true con-artist at heart, he now has a job selling used cars, but his past jobs would make you run away from him in fear. When he was younger, he was a part of a major drug-trafficking operation run by the mafia, and he later got a job selling illegal fireworks, both of which got him to do jail time for a decade. Newly released, he seems to be back to his old ways, as he scams people out of their money daily with his faulty cars. He was born constantly overshadowed by his perfect younger brother, who is a popular politician, while he just swindles from people. As a result, he hates people who play loyally, and wants to prove that evil is the best way to play. He isn't afraid to play hard, as that's what he did all his life, and he'll either win, or go out swinging.
Sass was the 3rd of 6 children, though you would never see her. She was always neglected compared to her extremely smart and athletic siblings. This all changed though when her father died in a car crash, and later her mother died of an overdose. After failing to be adopted, Sass walked out on her orphanage, becoming homeless. Later, she found her Aunt Jenny who is also a talent agent. Together, they have been using her looks to get jobs modeling for adult clothing. Now she sees that a lot of people having a great time in life, and sometimes she likes to take her anger out on those people. Whether she gets her agents to beat someone up or cheats on a relationship.
Kim 'Juri' Juri, 35, Poker Dealer (made by u/Gemini_B)
Kim Juri grew up with a fairly poor family and at a young age secretly turned to gambling to support her family. She got very good and became a poker dealer at a casino. She wants to destroy this game because she knows how to lie, cheat and play dirty. She's here to win, and nothing will stop her.
A true nerd, Bart spends most of his time either reading comics or watching Marvel movies. He can go on for hours about how amazing Marvel is or how certain situations take place. He wants to use his knowledge of Marvel to win Capy’s Survivor. He’s always wanted to be a villain and sees this as the perfect opportunity to be a supervillain.
Karen literally got on this show by berating the executive producers until they cried. She has an entitlement to practically everything, the reasoning being she has kids, and if she doesn't get what she wants exactly when and how she wants it, she will call your manager, get you fired, and ruin your life.
Being a self proclaimed sleazeball, which is a very weird thing to be proud of, Randall's life was never too good. He didn't grow up with a lot of close friends. Sure, people liked him at first, but when they really got to know him they didn't appreciate him nor his antics very much. Randall had to make a name for himself. He quickly found a career in the world of real estate. Not even his co-workers enjoyed his company, but they appreciated his skills. Being a fast and smooth talker really pays off in his industry. And now, Randall wants to put his skills to use in SURVIVOR. How well will that pan out?
Adrian Blair, 28, Casino Chain Owner (made by u/UltDragon)
Owning a business is never easy and to make it in this world you have to stab a few backs. This is what Adrian was told about owning a business growing up. Adrian will use every advantage to win and should not be trusted. Adrian has already gain a small fortune from his cutthroat business strategies, he is entering survivor purely for the competition.
Kenzie was born in Chicago, leading a wealthy money life with family, husband and friends. When she got her job as a reporter, Kenzie was eager for the opportunity to do Fake News, which the news accepted and contributed. This news was not minor, but major news about famous people or stories that never happened. As incredible as it sounds, people believed her, dropping the weight on the people Kenzie defamed and that people who didn't believe her later denounced her. But if that wasn't the last straw, Kenzie was paying the police and judges to clear her own name. She continues to work as a reporter and on the famous news show,
Early on, both of her parents were constantly fighting and cheating on each other. Since, she grew up with both of her parents liking so many people, she learned to do the same. Starting in Middle School, she would lead guys on every chance she had, She found hurting their hearts entertaining so she continued to do it until her Senior year in High School. She was called out by one guys so she ended up breaking his nose and four fingers. She was expelled. Because of this, she realized the reason she could lead guys on so easily was because of her looks and ability to lie. So she took that advantage and put it on social media. Now plenty of men try to talk to her and she has fun having them like dogs on a leash. Tracy wants to win so she can gain more fame and see if she can convince another Social Media Influencer to date her.
Season:https://brantsteele.net/survivocaramoan/r.php?c=58TIKzh1 20th: Tracy was just too far on the outside for this vote. With both alliances in the tribe gunning for her, there was no way she could escape this 7-3 vote. Eliminated: Tracy 19th: I think this vote was purely the wrong place at the wrong time. There are two main alliances in the Pecalum tribe, King, Jury, and Vito; and Adrian, Bart, and Randall. I believe the flips wanted to side more with the alliance voting out the other alliance rather than a fellow flip vote. Eliminated: Bart 18th: I think Vito was scared that Karen, Kenzie, and Sass (a.k.a the flip votes) were going to flip back to Randall and Adrain's side and vote out Juri, as her name was thrown around. But alas, that did not happen, and their intended target of Randall went out after only Kenzie voted with Randall and Adrian, Sass throwing her vote to Karen, and Karen siding with Juri, Vito, and now-flip vote King. Eliminated: Randall 17th: The Sanctus tribe, much like their rival tribe, was divided by 2 alliances of 3. Carson-Randster-Flora and Blair-Dolly-Percy. But being the heroes that they are at heart, that didn't matter much, as Eva's fight with George from Episode 2 caught up with her and made her the boot 9-1. Eliminated: Eva 16th: Sanctus loses their second immunity in a row. I think the alliances are trying to rid of the flip votes early, as they could be dangerous come to the merge. Carson-Flora-Randster manages to pull in Ray for their Douglas vote, but that is solely because Blair-Dolly-Percy managed to get all the other flip votes to vote Ray, booting her 5-4. Eliminated: Ray 15th: After a huge fight at camp, and them both being in the middle, George and Douglas have made themselves the main targets of this week. Carson-Flora-Randster decides to stick to their target of Douglas, while Blair-Dolly-Percy decides to tie hoping for someone to flip, so they vote George. Instead of this, Blair ultimately decides to flip on her alliance, voting Douglas out 4-4; 4-2. Eliminated: Douglas 14th: A swap occurs at the Final 14, sending Sass, Dolly, Flora, King, Karen, Kenzie, and Percy to Sanctus. And sending Adrian, Blair, Carson, George, Juri, Randster, and Vito to Pecalum. All old alliances stand strong, while new alliances of former tribemates form. Sanctus loses the immunity challenge. The Sinners decide that Flora is their main target. But, Dolly and Percy approach Sass and offer her to flip, because of Dolly's reasons that her fellow Sinners are untrustworthy. Sass says in her confessional that she is the most untrustworthy of the bunch. In a stupid move, Dolly decides not to play her idol. Flora knows her fate, and decides to vote Sass as a last "F**k you". Eliminated: Flora 13th: Pecalum are the ones heading to Tribal Council tonight. Randster and Carson end up fighting after Flora goes home, as they know they are probably doomed. Randster recognizes that Carson is a huge threat to the game, and he decides he doesn't need him sticking around, the Sinners also take advantage of this crack in the Saints, as they are down in numbers, and need to form some trust. Carson goes in a 6-1. Eliminated: Carson 12th: The merge occurs, with everyone shocked that it's so early, with 12 people still remaining. Because of Carson's elimination, the original Saints are down in number 7-5. Karen manages to win immunity. Being the villains they are, the Sinners immediately turn on each other, and the biggest targets at the end of it all are King and Sass, who are mistakenly thought of as running the game, even though Juri and Vito know their alliance has most of the votes, they don't speak up. Sass manages to gain Blair and George's trust enough to get them on her side and attempt to convince the other former Saints. But King-Vito-Juri gets every other vote off of King, as he is an ally. Eliminated: Sass 11th: The Randster wins immunity. The Sinners continue to turn on each other, with King once again being a target along with Kenzie for constantly flipping back and forth between votes. The Randster, knowing he is safe, decides to vote with Blair and George (and Kenzie) to vote out King, as he sees King is a threat. They attempt to convince Dolly-Percy, but when Blair was flipped on the other tribe, they grew close. They decide to stay on the Sinner's good side and vote for Kenzie. Kenzie goes home on a 7-4. Eliminated: Kenzie. 10th: Vito wins immunity. Even in their last ditch efforts to flip Dolly-Percy to their side, Blair-George-Randster could not get people to flip and vote out King, even though he was one of the people obviously running the vote, and they are beginning to get picked off. George leaves in a 7-3 vote. Eliminated: George. 9th: Adrian win immunity. Blair and Randster still attempt to flip Dolly-Percy, and even the last Volcaneous flip left, Adrian. They try to reason that they are not top priority to get to Final Tribal Council, and they need to hurt the alliance of Juri-Vito-King, but Dolly-Percy and Adrian want to stick on their good side, even if it means they only last one more vote. They decide Blair is easily a bigger threat than Randster, and send her packing on a 7-2. Eliminated: Blair. 8th: Vito wins another immunity, and Randster is crushed as he was also close to winning. Randster is shocked when Dolly-Percy, Adrian, and Karen approach him and say that they are giving King the boot. Randster asks why they didn't do it earlier, and they confess it's because they wanted to be on the top of one side, and with the other 3 person alliance they couldn't do that, and that they needed to gain trust with King-Juri-Vito. Juri knows about this vote, but she decides to save her idols for when SHE needs them. Eliminated: King 7th: Adrian wins immunity. They decide the vote is Vito, as they are more uncomfortable with him than Juri. But, Adrian decides that flipping back to the Juri-Vito side would be his best bet right now. He decides not to tell Karen, as his plan is to bring Randster and her to the end as goats and boot Juri and Vito at the Final 5. He knows that Randster is open to flipping though, so he baits him in, but is unsuccessful. Juri knows about these attempts, and she shows Randster one of her idols and says she will keep him safe because he can't keep himself safe in the middle. By a vote of 4-3 Percy goes home. Eliminated: Percy 6th: The Randster wins immunity. Adrian finally decides to tell Karen about the flipping. But then regrets it as soon as he realizes he might be the target, as Dolly might be a goat for them. Him and Randster flip back to Dolly's side, with Adrian trying to save his goats. But he was too messy, and couldn't get Karen to flip back. It's a 3-3 tie, with Juri-Vito-Karen voting Dolly, and Adrian-Randster-Dolly voting Karen, trying to cause a rock draw with Adrian, Juri, and Vito. But, knowing she doesn't want a rock draw, and that she could bring anyone with her and potentially win, Juri decides to shockingly flip to a Karen vote, sending her packing. Eliminated: Karen 5th: Juri wins the immunity challenge. She knows they are going to vote for Vito, but she also knows that they know there is nothing they can do because she has an idol. So they all decide to stick with Vito, as they think she might boot him for being a jury vote threat. Their prediction turns out to be right, but she still votes against them to try to attempt some Juri Management (sorry for the bad pun). Eliminated: Vito 4th: The Randster secures his stop in the Final 3, by winning immunity. Juri uses her talking skill in attempts to flip Adrian because she knows that she is doomed if she doesn't try, and she tells him he should be sitting next to a Sinner at FTC and that she might not even win the Fire-Making, he does the math and decides that a potentially bitter jury is better than sitting next to the social player, Dolly, at FTC. Dolly and Juri are sent to a Fire-Making Challenge, where Juri wins. Eliminated: Dolly Final Tribal Council:>! By a jury vote of 4-3-1.... congratulations Kim Juri! You are the winner of Capy's Survivor: Saint vs Sinners!!< Tell me what you guys think. Also tell me who you would like to see the return of for future seasons, and who you liked the most!
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Policing For Profit: How Civil Asset Forfeiture Has Perverted American Law Enforcement
https://preview.redd.it/z2q7td0hz4s51.jpg?width=852&format=pjpg&auto=webp&s=fd251d2e513de9192989084faec133d95a66c84f Picture this: You’re driving home from the casino and you've absolutely cleaned up – to the tune of $50,000. You see a police car pull up behind you, but you can’t figure out why. Not only have you not broken any laws, you’re not even speeding. But the police officer doesn’t appear to be interested in charging you with a crime. Instead, he takes your gambling winnings, warns you not to say anything to anyone unless you want to be charged as a drug kingpin, then drives off into the sunset. This actually happened to Tan Nguyen, and his story is far from unique. It’s called civil asset forfeiture and it’s a multi-billion dollar piggybank for state, local and federal police departments to fund all sorts of pet projects. With its origins in the British fight against piracy on the open seas, civil asset forfeiture is nothing new. During Prohibition, police officers often seized goods, cash and equipment from bootleggers in a similar manner to today. However, contemporary civil asset forfeiture begins right where you’d think that it would: The War on Drugs. In 1986, as First Lady Nancy Reagan encouraged America’s youth to “Just Say No,” the Justice Department started the Asset Forfeiture Fund. This sparked a boom in civil asset forfeiture that’s now become self-reinforcing, as the criminalization of American life and asset forfeiture have continued to feed each other. In sum, asset forfeiture creates a motivation to draft more laws by the legislature, while more laws create greater opportunities for seizure by law enforcement. This perverse incentive structure is having devastating consequences: In 2014 alone, law enforcement took more stuff from American citizens than burglars did. The current state of civil asset forfeiture in the United States is one of almost naked tyranny. Don’t believe us? Read on. The Origins of Civil Asset Forfeiture Civil asset forfeiture has a deep history in maritime law. In many cases, it just wasn’t practical to bring owners of vessels carrying contraband in front of an American court. So customs enforcement would simply seize the contraband. But in practice, seizure of assets was rare and generally required a felony conviction in court. Often times these convictions were obtained in absentia, but the point is that there was a criminal proceeding and due process. During the Civil War, as part of sweeping attacks on liberty that included Lincoln suspending habeas corpus and obtaining an arrest warrant for the Chief Justice of the Supreme Court, supporters of the Confederacy had their property confiscated without due process. Civil asset forfeiture was used during the Prohibition Era to seize assets from bootleggers and suspected bootleggers. Even innocent owners had no defense during Prohibition if their property was used in violation of the Volstead Act. In 1984, civil asset forfeiture entered a new phase. The Comprehensive Crime Control Act, championed by then-President Ronald Reagan, allowed for police agencies to keep the assets they seized. This highly incentivized the seizure of assets for the purpose of funding police departments rather than pursuing criminal charges. However, the game changed completely in 1996 – the year of the landmark Supreme Court decision Bennis v. Michigan (516 U.S. 442). This ruling held that the innocent owner defense was not sufficient to recover assets seized during civil asset forfeiture. The plaintiff, Tina Bennis, was the joint owner of a vehicle with her husband John. The latter was arrested by Detroit police when caught with a prostitute on a street in Detroit, and the car was seized as a public nuisance. The court found that despite having no knowledge of the crime, there was no violation of either her property rights or her right to due process. Michigan’s law was specifically designed to deter people from using their assets in criminal activity, which the Supreme Court found to be Constitutional in a 5-4 decision. The Supreme Court likewise found that there was no right to compensation for Bennis. Criminal Asset Forfeiture vs. Civil Asset Forfeiture Before going any further, it’s important to delineate the differences between criminal asset forfeiture and civil asset forfeiture. The primary difference is that criminal asset forfeiture requires a conviction while civil asset forfeiture does not. However, there are other differences worth mentioning. Civil asset forfeiture is a lawsuit against the seized object in question rather than a person. This leads to rather strange lawsuits like “Texas vs. One Gold Crucifix.” The legal burden of proof varies from one state to another, but the most common is preponderance of evidence, not reasonable doubt. What this means is juries decide if the state’s case is more likely to be true than not – not beyond a reasonable doubt. In a civil asset forfeiture trial, courts can weigh the use of the Fifth Amendment. This is not true in criminal trials. The burden of proof question becomes crucial when it comes to retrieving property. In criminal cases, assets are returned if the prosecution fails to prove the guilt of the accused. In a civil asset forfeiture trial, the accused effectively has to prove their innocence to get their property back. Thus, civil asset forfeiture is a highly attractive option for police departments looking to scare up extra scratch in tight budgetary times. What’s more, the accused is not entitled to legal counsel. This is why, in most cases, it’s not economically advantageous to try and get one’s property back. The lawyer fees will quickly eclipse whatever value the seized assets have. A 2015 study from FreedomWorks graded the states on their civil asset forfeiture laws. Only New Mexico received an “A,” after the state passed sweeping reforms with regard to its civil asset forfeiture processes. Over half the states received a “D” or less. Sound paranoid? Keep reading. Continue readingPolicing For Profit: How Civil Asset Forfeiture Has Perverted American Law EnforcementatAmmo.com.
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[Effortpost 6 of 15] Donald Trump's History of Bigotry
Based on the rhetoric of the 2016 Trump campaign, numerous racially charged tweets, anti-immigrant policies, and even the lack of diversity within his own staff, it doesn't seem surprising to say that Donald Trump is a bigot. Bear in mind that this will be quite long. It'll be broken down into three categories: pre-presidency, 2016 candidacy, and presidency. I should note that this post won't contain everything, so at the end I'll add other compilations of his remarks towards different groups.
2019 - Trump fired a series of tweets directed at Reps. Alexandria Ocasio-Cortez, Ayanna Pressley, Ilhan Omar, and Rashida Tlaib, claiming they are “from countries whose governments are a complete and total catastrophe” and that they should "go back."
Stop AAPI Hate, an organization dedicated to tracking self-reported hostile anti-Asian instances since late March, says it has received over 2,000 reports since the project began. The group says it saw a surge in reports after Trump began using this rhetoric.
The group found that many anti-China comments were frequently associated with verbal and physical assault.
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